Skip to main content
K12 LibreTexts

5.4: Setting and Theme

  • Page ID
    6621
  • \( \newcommand{\vecs}[1]{\overset { \scriptstyle \rightharpoonup} {\mathbf{#1}} } \) \( \newcommand{\vecd}[1]{\overset{-\!-\!\rightharpoonup}{\vphantom{a}\smash {#1}}} \)\(\newcommand{\id}{\mathrm{id}}\) \( \newcommand{\Span}{\mathrm{span}}\) \( \newcommand{\kernel}{\mathrm{null}\,}\) \( \newcommand{\range}{\mathrm{range}\,}\) \( \newcommand{\RealPart}{\mathrm{Re}}\) \( \newcommand{\ImaginaryPart}{\mathrm{Im}}\) \( \newcommand{\Argument}{\mathrm{Arg}}\) \( \newcommand{\norm}[1]{\| #1 \|}\) \( \newcommand{\inner}[2]{\langle #1, #2 \rangle}\) \( \newcommand{\Span}{\mathrm{span}}\) \(\newcommand{\id}{\mathrm{id}}\) \( \newcommand{\Span}{\mathrm{span}}\) \( \newcommand{\kernel}{\mathrm{null}\,}\) \( \newcommand{\range}{\mathrm{range}\,}\) \( \newcommand{\RealPart}{\mathrm{Re}}\) \( \newcommand{\ImaginaryPart}{\mathrm{Im}}\) \( \newcommand{\Argument}{\mathrm{Arg}}\) \( \newcommand{\norm}[1]{\| #1 \|}\) \( \newcommand{\inner}[2]{\langle #1, #2 \rangle}\) \( \newcommand{\Span}{\mathrm{span}}\)\(\newcommand{\AA}{\unicode[.8,0]{x212B}}\)

    Setting

    If a story has characters and a plot, these elements must exist within some context. The frame of reference in which the story occurs is known as setting. The most basic definition of setting is one of place and time. You want to ask yourself “Where and when does the story take place?” Gone With the Wind, for example, takes place in Georgia during the American Civil War. Setting can be very important in discovering and highlighting the mood, or the general feeling we get from a story. (Note: Be careful not to mix up mood and tone, as they are not the same thing. Mood is the feeling we get from a story; tone is a way of getting that feeling across.) For instance, Edgar Allan Poe portrays a very dark, oppressive setting in “The Fall of the House of Usher,” which makes the reader share the narrator's feelings of confinement and depression. In addition, the house in Poe's story can be seen as a kind of internalized setting. In this kind of setting, an aspect of the story external to a character represents the character's internal development. For instance, the cracked face of the house can be said to represent the cracked minds of the Usher siblings.

    Setting doesn't have to just include the physical elements of time and place. Setting can also refer to a story's social and cultural context. There are two questions to consider when dealing with this kind of setting: “What is the cultural and social setting of the story?” and “What was the author's cultural and social setting when the story was written?” The first question will help you analyze why characters make certain choices and act in certain manners. The second question will allow you to analyze why the author chose to have the characters act in this way.

    Theme

    Finally, you must examine theme in your basic analysis of literature. Theme is the unifying idea behind a story. It connects the plot points, conflicts, and characters to a major idea. It usually provides a broad statement about humanity, life, or our universe. We can think of theme, in its most basic definition, as the message the author tries to send his or her readers.

    One thing you should remember about theme is that it must be expressed in a complete sentence. For instance, “discrimination” is not a theme; however, “genetic modification in humans is dangerous because it can result in discrimination” is a complete theme.

    A story can have more than one theme, and it is often useful to question and analyze how the themes interact. For instance, does the story have conflicting themes? Or do a number of slightly different themes point the reader toward one conclusion? Sometimes the themes don't have to connect-- many stories use multiple themes in order to bring multiple ideas to the readers' attention.

    So how do we find theme in a work? One way is to examine motifs, or recurring elements in a story. If something appears a number of times within a story, it is likely of significance. A motif can be a statement, a place, an object, or even a sound. Motifs often lead us to discern a theme by drawing attention to it through repetition. In addition, motifs are often symbolic. They can represent any number of things, from a character's childhood to the loss of a loved one. By examining what a motif symbolizes, you can extrapolate a story's possible themes. For instance, a story might use a park to represent a character's childhood. If the author makes constant references to the park, but we later see it replaced by a housing complex, we might draw conclusions about what the story is saying about childhood and the transition to adulthood.


    This page titled 5.4: Setting and Theme is shared under a CK-12 license and was authored, remixed, and/or curated by CK-12 Foundation via source content that was edited to the style and standards of the LibreTexts platform; a detailed edit history is available upon request.

    CK-12 Foundation
    LICENSED UNDER
    CK-12 Foundation is licensed under CK-12 Curriculum Materials License
    • Was this article helpful?